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Youssef
£40/hr
Contact
teacher
£40/hr
Contact
Youssef
Computer science Lessons
verified Verified data
Price
Price
£40/hr
Level of the lessons
Level of the lessons
Secondary school
GCSE
University students
Adults
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Project-driven Computer Science & Game Development tutor for aspiring coders and university students, offering online lessons.

Advert description
I’ll start by assessing your goals and current skill level—whether you’re a beginner learning programming basics or an intermediate student diving into game‑dev frameworks. From there, I’ll build a personalized roadmap: we’ll break down complex topics (like object‑oriented design, algorithms, or shader scripting) into bite‑sized, project‑based lessons so you see immediate results. Each session blends clear explanations, live coding demos, and hands‑on exercises: you’ll write real code in languages like Python, JavaScript, or C# (Unity), and we’ll debug together in real time. I’ll assign mini‑projects—such as building a simple game mechanic or implementing a web feature—and give you guided feedback to solidify your understanding. You’ll also learn industry best practices: version control with Git, clean code principles, and agile workflows. Along the way, I’ll share resources, sample code, and targeted challenges to stretch your skills. My goal is not just to teach you syntax, but to make you a confident problem‑solver who can tackle any software or game‑development task.I’ll start by assessing your goals and current skill level—whether you’re a beginner learning programming basics or an intermediate student diving into game‑dev frameworks. From there, I’ll build a personalized roadmap: we’ll break down complex topics (like object‑oriented design, algorithms, or shader scripting) into bite‑sized, project‑based lessons so you see immediate results. Each session blends clear explanations, live coding demos, and hands‑on exercises: you’ll write real code in languages like Python, JavaScript, or C# (Unity), and we’ll debug together in real time. I’ll assign mini‑projects—such as building a simple game mechanic or implementing a web feature—and give you guided feedback to solidify your understanding. You’ll also learn industry best practices: version control with Git, clean code principles, and agile workflows. Along the way, I’ll share resources, sample code, and targeted challenges to stretch your skills. My goal is not just to teach you syntax, but to make you a confident problem‑solver who can tackle any software or game‑development task.
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